Sunday, February 15, 2015

NeverYear Games, Semester 2, Week 5

After last week's designer meeting (with Alex Beauchesne), work output has definitely picked up. We ended up deciding that we would include the Grays as a faction for this semester after all. Thanks to this decision, I had to re-make the galaxy map with the Grays included, and it added some nice dynamics with the way the factions are intertwined. Also, I worked with Mancino to come up with difficulties for each planet on the galaxy map, so there's now a solid sense of progression. We also had a lot of discussion about how to make the shields less cumbersome, and may have come up with a solution. Instead of having a single massive bubble, we're thinking about something more like personal shields for each building that are linked together, so if one shield goes down they all will. This essentially has no effect on the game other than to make it look better and make the shields make more sense.

Galaxy Map with Difficulties
Thank you and goodbye,
-John Cotto

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