Saturday, January 24, 2015

NeverYear Games, Semester 2, Week 2

And here we go again! Work has begun in earnest on WLNA after getting everyone caught up to speed. After a few meetings and much discussion, we've got a decent direction we're heading in. There are plans in place for a much more refined UI, multiple factions with their own quirks and personalities, advisers from said factions to bring the game to life, and a campaign mode with detailed player progression. Aside from that, there's not terribly much to report, but look forward to next week where there ought to be more information on the three factions in progress.

Thank you and goodbye,
-John Cotto

No comments:

Post a Comment